Starfang
Pilot a customizable starfighter, destroy waves of hostile formations, collect upgrades, and chase a higher score. Starfang delivers fast runs, responsive controls, and immediate restarts for players who always want one more attempt.
We are players first. Kermzilla mixes retro game energy with modern controls, bold art, and original worlds we keep testing long after we should have called it a night.
We make original games we want to play ourselves. Games that are easy to pick up, fun from the start, and worth coming back to.
Every game starts on our own screens. We play it, talk about what feels off, and keep working until we want another round. If we are not having fun, it is not ready.
Our games already run on Android handhelds. We test them on real devices, including the AYN Odin 3, Retroid Pocket 6, and AYANEO Pocket S2. Compatibility and performance can vary by game, device, and control setup.
If a game is not fun for us, it is not ready for you. We play every build ourselves and tune what feels off. We keep working until we want one more round.
We keep playing until it feels good, the challenge feels fair, and stopping takes a little willpower.
We love how old-school games get straight to the fun. We keep that spirit and leave the frustrating parts behind.
A game should make you want to play, not push you to spend. Progress should feel earned, and rewards should add to the fun.
A game can look great and still feel off. We keep playing and fixing the little things until everything feels right.
Pilot a customizable starfighter, destroy waves of hostile formations, collect upgrades, and chase a higher score. Starfang delivers fast runs, responsive controls, and immediate restarts for players who always want one more attempt.
Flip cards depicting dark-fantasy enemies and bosses, remember their positions, and match every pair. Clear increasingly difficult realms, earn Sigils, unlock collectible cards, and use powerful items to survive tougher runs.
Our Etsy shop has Kermzilla merch, game-inspired designs, and anything else we make outside the games.
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